Version 1.5 of the mod:
Some changes regarding drop rate and cube recipes. See the full description for more details
v1.5
-Added cube recipes to get ethereal random socket items from no socket non ethereal items:
no socket norm weap + Dol rune +pgem+jew -> eth random socket norm weap
no socket norm armo + Dol rune + pgem+jew-> eth bugged random socket norm armo
no socket sup norm weap + Dol rune + pgem+jew -> eth random socket sup norm weap
-Reduced cube recipes cost for rerolling magic items:
3 x flawless gems + magic item -> rerolled magic item
-Reduced cube recipes cost for crafted items (jewel removed and specific perfect gem replaced by 2 x random flawless gems):
magic full helm + Ith + 2 x flawless gems -> hitpower helm
magic chain boots + Ral + 2 x flawless gems -> hitpower boots
magic chain gloves + Ort + 2 x flawless gems -> hitpower gloves
magic heavy belt + Tal + 2 x flawless gems -> hitpower belt
magic gothic shield + Eth + 2 x flawless gems -> hitpower shield
magic field plate + Nef + 2 x flawless gems -> hitpower body
magic amulet + Thul + 2 x flawless gems -> hitpower amulet
magic ring + Amn + 2 x flawless gems -> hitpower ring
magic blunt + Tir + 2 x flawless gems -> hitpower weapon
magic helm + Ral + 2 x flawless gems -> blood helm
magic light plated boots + Eth + 2 x flawless gems -> blood boots
magic heavy gloves + Nef + 2 x flawless gems -> blood gloves
magic belt + Tal + 2 x flawless gems -> blood belt
magic spiked shield + Ith + 2 x flawless gems -> blood shield
magic plate mail + Thul + 2 x flawless gems -> blood body
magic amulet + Amn + 2 x flawless gems -> blood amulet
magic ring + Sol + 2 x flawless gems -> blood ring
magic axe + Ort + 2 x flawless gems -> blood weapon
magic mask + Nef + 2 x flawless gems -> caster helm
magic boots + Thul + 2 x flawless gems -> caster boots
magic leather gloves + Ort + 2 x flawless gems -> caster gloves
magic light belt + Ith + 2 x flawless gems -> caster belt
magic small shield + Eth + 2 x flawless gems -> caster shield
magic light plate + Tal + 2 x flawless gems -> caster body
magic amulet + Ral + 2 x flawless gems -> caster amulet
magic ring + Amn + 2 x flawless gems -> caster ring
magic rod + Tir + 2 x flawless gems -> caster weapon
magic crown + Ith + 2 x flawless gems -> safety helm
magic plate boots + Ort + 2 x flawless gems -> safety boots
magic gauntlets + Ral + 2 x flawless gems -> safety gloves
magic sash + Tal + 2 x flawless gems -> safety belt
magic kite shield + Nef + 2 x flawless gems -> safety shield
magic breastplate + Eth + 2 x flawless gems -> safety body
magic amulet + Thul + 2 x flawless gems -> safety amulet
magic ring + Amn + 2 x flawless gems -> safety ring
magic spear + Sol + 2 x flawless gems -> safety weapon
-Reduced cube recipes cost for random socketed normal items; moreover, it is now possible to socket superior items as well:
Tal + 1 flawless gem + no socket white torso (non ethereal or ethereal and/or superior)-> random socketed torso (if eth it will be bugged; it is not possible to socket eth superior armors)
Tal + 1 flawless gem + no socket white weapon (non ethereal or ethereal and/or superior)-> random socketed weapon
Tal + 1 flawless gem + no socket white helm (non ethereal or ethereal and/or superior)-> random socketed helm (if eth it will be bugged; it is not possible to socket eth superior armors)
Tal + 1 flawless gem + no socket white shield (non ethereal or ethereal and/or superior)-> random socketed shield (if eth it will be bugged; it is not possible to socket eth superior armors)
-Reduced cube recipes cost for socketing items similarly to the Larzuck quest:
Amn rune + 1 perfect gem + jewel + magic weap (non ethereal or ethereal)-> 1-2 socketed magic weap
Amn rune + 1 perfect gem + jewel + magic armo (non ethereal or ethereal)-> 1-2 socketed magic armo
Amn rune + 1 perfect gem + jewel + rare item (non ethereal or ethereal)-> 1 socketed rare item
Amn rune + 1 perfect gem + jewel + set item (non ethereal or ethereal)-> 1 socketed set item
Amn rune + 1 perfect gem + jewel + unique item (non ethereal or ethereal)-> 1 socketed unique item
Amn rune + 1 perfect gem + jewel + normal weap (non ethereal or ethereal)-> max socketed norm weap
Amn rune + 1 perfect gem + jewel + normal armo (non ethereal or ethereal)-> max socketed norm armo
Amn rune + 1 perfect gem + jewel + superior item (non ethereal or ethereal)-> max socketed sup item
-Fixed an issue that prevented regular monsters from dropping white items.
-High quality unique items now appear early in the game.
-Further enhanced drop rate of uber keys and essences.
-Further improved quantity/quality of white items dropped from Ancients and champion monsters (especially from Ancients).