version 1.15 has been released
(see Description for details)
v. 1.15
-Removed the following cube recipes:
3 x magic amulet -> 1 magic ring
3 x magic ring -> 1 magic amulet
-Changed vanilla cube recipes of + resistance rings and amulet:
Rare ring + normal gem + antidote potion -> Rare ring (21-30 % poison res) (output item level =input item level)
Rare ring + normal gem + stamina potion -> Rare ring (21-30 % fire res) (output item level =input item level)
Rare ring + normal gem + Thawing potion -> Rare ring (21-30 % cold res) (output item level =input item level)
Rare ring + normal gem + town portal scroll -> Rare ring (21-30 % light res) (output item level =input item level)
Rare amulet + normal gem + identification scroll -> Rare amulet (16-25 all res) (output item level =input item level)
-Given the poor utility of magic find in this mod, the property “+ % Better Chance of Getting Magic Items” and “+ % Better Chance of Getting Magic Items per level” cannot spawn anymore on any item (magic, rare, unique, runeword, set, rune, gem, charm, jewel). These properties have been replaced by “+ % Extra Gold From Monsters” and “+ % Extra Gold From Monsters per level”, respectively.
The change in gems and runes are listed below.
Gems
Topaz socket in body armors and helms:
Chipped topaz - 9% Extra Gold From Monsters (instead of MF%)
Flawed topaz - 13% Extra Gold From Monsters (instead of MF%)
Normal topaz - 16% Extra Gold From Monsters (instead of MF%)
Flawless topaz - 20% Extra Gold From Monsters (instead of MF%)
Perfect topaz - 24% Extra Gold From Monsters (instead of MF%)
Runes
Ist rune in weapons - 125% Extra Gold From Monsters (instead of MF%)
Ist rune in body armors, helms and shields - 100% Extra Gold From Monsters (instead of MF%)
- Removed drop of throwing potions, stamina potion, antidote potion and thawing potion. Stamina potion, antidote potion and thawing potion are still sold by vendors.
-Reduced drop of ring and amulets from regular monsters in nightmare and even more in hell difficulty.
- The Players X command doesn’t affect anymore the number of items dropped by monsters. It still affect the experience gained and the monster HP and damage.