Starcraft 1.5: Fusion is a series of totally converted Warcraft III custom maps designed to feel and play exactly the same as Starcraft. The project currently has single player and multiplayer maps designed and based on the original and newest Starcraft games.
Here is the new Protoss tech tree layout. I have changed a few things as you can see. The Citadel of Adun is now the last tech structure and has become the primary structure for all Protoss unit upgrades. The High Templar has been added to the Gateway structure and requires the Citadel of Adun.
Nice. There are a few buildings mssing, but I guess that's due to lack of Models and File Space, right?
Yes Trilby this is pretty much all i have to work with. I have to tried to maximize the tech tree as much as possible and thats why the Citadel of Adun is the finial structure in the tech tree and enables 3 high tech units. Not included in this tech tree is the Archon unit which will also now be available to use but i haven't worked out the morphing from a High Templar yet.
Arnt dragoons supposed to be made in the rob facility