Overpopulation on Earth and a severe lack of resources led to a global crisis without precedents in the history of mankind. New technologies have allowed numerous advances and have provided us with different ways of exploiting natural resources for generations. But we seemed to forget that everything has a price, and always something has to give... After it all became critical, the remaining nations of the world created the Global Governments Alliance, which pushed forward a Space Colonization Project, being the S.T.A.R. 1088 Harvester Spaceship a part of it. However, its fate becomes compromised when something crashes against the hull causing a global system failure, rendering the whole spaceship inoperational and out of control, leaving everybody stranded under a complete lockdown. Prepare for an unforgiving journey across 'the mother of all ships' while struggling against the odds to send a signal in hopes help arrives.

Report RSS New media + Mainmenu updated

General Progress Update - After almost a month without anything new, I finally managed to get something worth showing. Yes, a new map on the way and the mainmenu finally fully animated, polished and finished.

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After almost a month without anything new, I finally managed to get something worth showing.


The storyline of this mod is now quite a bit more entertaining than the older one I had as a first idea for this single player campaign, however as it's bound to constant changes, I prefer to keep it secret until next update.

The new level is very early in development, and it's in a "medical" theme with new textures created by the community. Specific credits go to PhilipK. and Zombie13
As you can see the mainmenu has slight additions, notice the texture now fits the model properly. This was due to a material error. A dim spectrum effect has also been added, which fades in and out randomly.

New media + Mainmenu updated

A complete options menu has been added, (more in the Media section)

New media + Mainmenu updated

Medical room
New media + Mainmenu updated

Door and new door interface. In order to open a door players should step in front of it and press the USE key while the interface is displaying the Open state. (Update as of 2016 this feature is no longer in use)

New media + Mainmenu updated

More to come soon, please support this mod and spread the word if it caught your interest!


Comments
Gzegzolka
Gzegzolka

Very cool design, but medical room look like need more equipment.

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Serygala
Serygala

Looks great so far!! Very athmospheric! :D

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douglas_quaid
douglas_quaid

Nice, the door shot reminds me of Dead Space. All you need is some crazy patients with scalpels :)
Keep at it!

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unbeknowenst503
unbeknowenst503

he IS right that door is actually 100% from dead space , talk about originality , lols

how bout you guys use some orginal textures not stealing from other games , otherwise its lookin quite neat am happy to see what this turns out to become

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CED2011 Author
CED2011

Yes, the door is "Dead Space-ish", as I said a thousand times that game was all an inspiration for me and somehow for the project itself. The idea of opening doors with interfaces was actually original, and since I never played a Doom 3 mod with such functionallity, I thought of including it in my own project, I see nothing wrong with it.
The textures are not stollen, don't see a reason why you say that, they are community-made.
Besides I'm glad you're liking the outcome so far.

Reply Good karma+2 votes
CED2011 Author
CED2011

Thanks guys!

Reply Good karma+3 votes
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