An "Epic" version of Meteor Man's Star Wars: The Mod Awakens 1.10. Details can be found in civfanatics Star Wars: The Mod Awaken, thanks to all who helped along the way (numerous individuals along the way including Blake00 for recommending this place, also and especially Meteor Man for allowing me to mess around with his mod, I appreciate it).

Description

The reconstituted Galactic Empire's finances are in ruins, troops scattered, will you be able to bring order and stability to a tumultuous Empire? Massive update to the TMA 'Epic Mod' utilizing the C3X: EXE Mod to squeeze even more out of CIV3 and this mod. All capital ships and starfighters need orbital shipbuilding facilities, the largest of which can only be built on predetermined planets. Hero units (for most peoples) have been changed from a unique to a "flagship unit" (a buffed up version of something already available, no longer will you have some magic ISD which has the power of a SSD). Planets have been reworked as well as building, there are more restrictions, but more variety, the Galaxy will seem more dynamic and diverse than ever. As always the mod is tested for the following settings: Display Territory & Pop. Percentages Conquest Victory Victory Point Scoring (all other settings deselected) Yoda difficulty Less aggressive NO barbarians (see a tutorial on how)

Preview
Star Wars: TMA 'Epic Mod' v2.0
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: