This mod will be based on the upcoming machinima I am working on: Star Wars Republic Commando: Embers of War. All materials, maps, textures, etc. that will be developed from this project will eventually be made into a campaign for the Republic Commando community. Think of this as a revival. The new campaign will be split into the 3 years of the Clone Wars following a new squad, Fireteam Vegas. Almost all the missions that will be played out in the machinima will attempted to be replicated into a mod. At the moment this is a one man project so I'd appreciate it if there are other RC modders out there that can help out. All materials used from other mods will of course be credited. Think of this as a tribute to everyone for the past 10 years of keeping this game alive.
So, as promised, now that I am done with the semester I will be resuming my work for modding. The problem so far that I have encountered is that UnrealEd tends to crash on me when I try to be a bit ambitious. So, like I had said before, I am going to rebuild this game. One of the things I'm trying to do is change how the Campaign Map shows up but as soon as I get close to changing something, it crashes.