"Star Wars: Imperial Assault" is a Star Wars mod for the popular RTS, "Command & Conquer: Generals - Zero Hour". It's intent is to bring the excitement of Star Wars ground battles, atmospheric air battles, and Jedi/Sith to the CnC Generals Zero Hour engine. -------------------------------------------------- Features - Two factions from the Trilogy-- the Rebel Alliance and the Galactic Empire - Two additional factions from the Clone Wars-- the Grand Army of the Republic, and the Separatists - 3 Generals for each faction, with a total of 12 unique generals - Ground Battles, including Walkers - Aircraft including TIEs, X-wings, Y-wings, Clone Fighters and much more - Jedi, Sith, and SpecForces creation, customization, and implementation into sneaky ground combat - Official maps including one map of every well-known planet in the Star Wars Universe
there should be a general power that is a death star strike!
if there was that means whole map explode (although it could be something like the tactical nuke in mw2...end the game with a bang, lol)
or maybe like the harmagedon nuke from DF...