Ambush at Corellia - The level is the first of five maps listed in "The Corellia War Map Pack"
Ambush at Corellia - The level is the first of five maps listed in "The Corellia War Map Pack"
You can join an urban battlefield, as an imperial, defend the shipyard and defeat the rebel scum, now as part of the new republic fight to liberate the planet Corellia together with Kyle Katarn and Han Solo
I've just downloaded this, to give the map a try - as the rare prospect of having two leaders ('Heroes') per side appealed. As did the instant action leaders of Mara Jade and Kyle Katarn.
However, I've got the Galaxy of Heroes mod installed - and that overrides the map settings somewhat. For the Rebels, I get a random leader (but two of him/her on the battlefront when I'm him/her!) - plus a random Imperial leader and I thankfully still get Mara. No Han or Kyle.
Niggles - all of the Command Posts are just on the bare, flat ground. No indoor section to the base. And the North East Command Post (0) can't be captured by the Empire when I play! So, as the Empire, I'm forced to captures the other posts - and then wipe out the remaining Rebels.
Positives - plenty of vehicles to fight in/on. Interesting to see the BF1 look for the Rebel Markswomen, and a rare map for Mara Jade on the Empire side!
I would love to see maps where the Rebels can commandeer an AT-AT, if possible! Have only seen it happen on Concord Dawn so far (Conversion Pack mod).
I'm glad for your comments and I take this for my next proyects. I put an imperial and rebel no-capurable-command post because if someone unit captured this the battlefield finished to fast.
this is a killer map. I'm just curious why there is a pink section of the back wall though? it's odd & stands out like a sore thumb once noticed. Just a minor quibble, to an otherwise excellent map. love the 2 kinds of lambda shuttles, especially the CRASHED lambda shuttle
I've just downloaded this, to give the map a try - as the rare prospect of having two leaders ('Heroes') per side appealed. As did the instant action leaders of Mara Jade and Kyle Katarn.
However, I've got the Galaxy of Heroes mod installed - and that overrides the map settings somewhat. For the Rebels, I get a random leader (but two of him/her on the battlefront when I'm him/her!) - plus a random Imperial leader and I thankfully still get Mara. No Han or Kyle.
Niggles - all of the Command Posts are just on the bare, flat ground. No indoor section to the base. And the North East Command Post (0) can't be captured by the Empire when I play! So, as the Empire, I'm forced to captures the other posts - and then wipe out the remaining Rebels.
Positives - plenty of vehicles to fight in/on. Interesting to see the BF1 look for the Rebel Markswomen, and a rare map for Mara Jade on the Empire side!
I would love to see maps where the Rebels can commandeer an AT-AT, if possible! Have only seen it happen on Concord Dawn so far (Conversion Pack mod).
Thanks for sharing your work with us!
I'm glad for your comments and I take this for my next proyects. I put an imperial and rebel no-capurable-command post because if someone unit captured this the battlefield finished to fast.
this is a killer map. I'm just curious why there is a pink section of the back wall though? it's odd & stands out like a sore thumb once noticed. Just a minor quibble, to an otherwise excellent map. love the 2 kinds of lambda shuttles, especially the CRASHED lambda shuttle
Looks like the pink section is meant to be a force field blocking off the edge of the map, though I am just another observer like yourself
Yes it is :)