Here is a break down of all the new features in STL The Aftermath Public Beta
PUBLIC BETA INFO
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-Interface complete
-Aftermath test intro
-Updated logo
-Improved ship select
-AI improvements
-auto-repair
-cloak improvements
-ship-to-ship distance improved
-shield recharge improvements
-torp recharge improvements
-Cloak chance improved
-Warp chance improved
-Formation chance improved
-New maps (14 new maps in total)
-6 new Death Match maps
-2 new Co-op Wave maps
-4 new Armada maps (3 Light and 1 Heavy)
-2 Evolution maps
-2 stock Death Match maps overhauled (Ajilon and Ikalia)
-4 Stage I maps player count boosted
-2 Stage I maps lighting improved
-Game modes
-Enhanced Armada mode (Heavy and Light)
-Enhanced One on One mode (scripted)
-Enhanced Evolution mode
-Upgrade System improvements
-Tutorials
-Map Editor (General) improvements
-Map Editor (Campaign) improvements
-Map Editor (Co-op Wave) Tutorial
-Loading Screen Tutorial
-Tutorial templates
-Vulcan's improved
-TNG Romulans improved
-Ship era revisions
-Vulcan, Romulan and Klingons playable in campaign environment
-Upgraded stations improvements
-Updated load screen area
-New splash screen
-Updated nebulae sets
-Healing nebulae
-Speed nebulae
-Improved damage effects
-Torp impact variance
-Explosion physics/behaviours
-Explosion sequence
-Ship physics
-Weapons physics and behaviours
-One on One mission script (stl18)
-13 new and updated registries
-USS Montana, USS California, USS Texas, USS Atalanta
USS Enterprise (updated), USS Excelsior (updated)
USS Maui, USS Oahu, USS Molokai, USS Kauia, USS Hawaii
USS Grayon, USS White Fox
-Ship icon corrections (Miranda & Miranda Refit)
-Ship registry odf corrections (Minuteman & Intrepid classes)
-VO corrections (USS Voyager & USS Intrepid, USS Minuteman & USS Columbia)
-Aftermath intro video added to load up sequence (test version)
-Partial German translation