Aftermath 1.7 release. Historical Missions mode, scripted Armada mode and much more. New AI, heavy ship revisions across the board, new speeds, new maps and texture updates. View complete description for full rundown
Aftermath 1.7 - Change Log and List of Updates:
- Inclusion of Public Beta Patch
- Temporary German translation of Interface in English (critical error correction)
- Ingame interface visibility improved
- Historical Missions mode
- 6 Historical missions (fully scripted, individual script per mission)
- Ultimate Computer
- Wrath of Khan
- Yesterdays Enterprise
- Reunification
- Way of the Warrior
- Paradise Lost
- 4 new community made maps
- Armada modes scripted (all individually scripted)**
- 3 new Light Armada mode maps
- Napala (ENT Vulcans vs ENT Romulans)
- Khitomer (TOS Klingons vs TOS Romulans)
- Lareux (TNG Romulans vs TNG Borg)
- Key mapping
- Cloak (y key)
- Long Range Sensors (u key)
- Self Destruct (i key)
- 1 new Death Match map (Armadus, player count corrected)
- 7 maps lighting improvements (stock, stage 1 and public beta maps)
- 2 additional speeds (RCS and 3/4 impulse)
- Explosion behaviours enhancements (ongoing changes and refinement)
- Torp impacts give off bursts of light
- Updated splash for 1.7 release
- 4 load screens in new format (gradual change for rest)
- New Aftermath intro video
- Updated registries
- Improved textures/glows
- Vibration enabled (beta stage, ongoing testing)
- Vulcan ship overhaul (stage 1)
- TOS photons corrected
- Several ship readjustments
- Upgrade System refinement and balancing
- Foundation work for 1.9 release