Introducing the latest mod to come to Legacy- The Aftermath. Star Trek Legacy: The Aftermath is the first mod of its kind, a hybrid mod unique in approach and creation. One part mod the other part tutorial, this mod not only offers a unique playing experience but also encourages the average user to take their game skills to the next level-teaching them how to go about creating their own game. Our current release is Aftermath 2.0 Jan 09 build with Add-on packs E and F. Our next release is Aftermath: Battalia Requiem

Report RSS Aftermath 1.7 released

Latest Aftermath release now available on ModDB. Aftermath 1.7 features the Historical Missions game mode as the main focal point of the release. Plenty new additions in texture improvements, heavy ship refinements and balancing plus AI changes. More maps plus the addition of 4 new community made maps.

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 Aftermath 1.7 is now finally available at ModDB. This release has had a few struggles in coming together but it now ready for the public. With many additions to the mod since the Public Beta release, we have now put in a new game mode being Historical Missions (will change to Historical for the 1.9 release). Our historicals are teh main feature of the 1.7 release, our two scripters (Gamemaster and Skeeter) have been working hard on them to give each one a sense of depth and involvement unlike any other mod has been able to achieve.

Also apart from the Historical Missions mode, there have been quite a few texture improvements ranging from glow corrections on the Constitution Refit to corrected buzzards on several ships. There are also many new registries that are tied into the Historicals too.

 Below is a list of changes we have made for the 1.7 release.

 

Aftermath 1.7 - Change Log and List of Updates:

  • Inclusion of Public Beta Patch
    • Temporary German translation of Interface in English (critical error correction)
    • Ingame interface visibility improved

  • Historical Missions mode
  • 6 Historical missions (fully scripted, individual script per mission)
    • Ultimate Computer
    • Wrath of Khan
    • Yesterdays Enterprise
    • Reunification
    • Way of the Warrior
    • Paradise Lost

  • 4 new community made maps
  • Armada modes scripted (all individually scripted)**
  • 3 new Light Armada mode maps
    • Napala (ENT Vulcans vs ENT Romulans)
    • Khitomer (TOS Klingons vs TOS Romulans)
    • Lareux (TNG Romulans vs TNG Borg)

  • Key mapping
    • Cloak (y key)
    • Long Range Sensors (u key)
    • Self Destruct (i key)

  • 1 new Death Match map (Armadus, player count corrected)
  • 7 maps lighting improvements (stock, stage 1 and public beta maps)
  • 2 additional speeds (RCS and 3/4 impulse)
  • Explosion behaviours enhancements (ongoing changes and refinement)
    • Torp impacts give off bursts of light

  • Updated splash for 1.7 release
  • 4 load screens in new format (gradual change for rest)
  • New Aftermath intro video
  • Updated registries
  • Improved textures/glows
  • Vibration enabled (beta stage, ongoing testing)
  • Vulcan ship overhaul (stage 1)
  • TOS photons corrected
  • Several ship readjustments
  • Upgrade System refinement and balancing
  • Foundation work for 1.9 release

 We hope you enjoy Aftermath 1.7. There will be a German translation pack released in the coming weeks.

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