The first release is here!
Before listing all the changes that i have made, note that i opened a Patreon Page for those who would want to support me in my future projects ( Clear Sky, Call of prypiat, and other games) . Here it is : My Patreon
So.. I have reworked a lot of things since the first trailer :
- Increased poly count for NPC ( up to 70/80 k)
-Increased poly count for mutants ( they were originally very low)
-Increased poly count for some static and dynamic objects
- 4k skyboxes
- Tweaked the god rays and lighting system in general in order to have a more natural and less bright look.
- Particle system reworked ( with dynamic collision with static objects)
- Finished the work on the textures.
The RT shader won't be here at first because it is still in paid Beta ( Pascal Gilcher Patreon). I will update when it will be free for all. You will be able to disable all the shaders you won't like.
Tested with the GoG international version. English text supported for now .
Disk space requirement : 30 Go
16 gb RAM recommended