More results from the first playtest round have been collected. Very valuable. The next playtest will, depending on if I managed to close all bugs, start this Monday and go on for a week or two. After that, I will see where things are and hopefully be able to set a date for the release of the mod.
The past week I have gone through the long list of bugs. 90 bugs are down to 35. So this weekend I will go through the rest of them and compile a new build for the second playtest. A playtest that Beta Testers Collective will handle, but also selective players from the first playtest, making sure that their feedback and bugs are solved.
Until next news post, here are some more screenshots from the first playtest:
Have a nice weekend!