Space Marine Augmented is a modification and overlying community services for ‘Warhammer 40,000: Space Marine’ game.

SMA aims on improving on every possible aspect of the base game and revitalizing interest in the game overall.

  • Balance fixes
  • New content (weapons, perks and armor pieces; with maps and more in future)
  • Anticheat
  • Advanced profile services
  • Community events and more.

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Devs Required!

News

Space Marine Augmented is looking for assistance with game data work! NO SPECIAL PROGRAMMING KNOWLEDGE REQUIRED! Only will to learn and long term commitment. No need of daily participance, but not as low as once a month either. If you are familiar with game modding (specially Dawn of War), it is the same as attribute files editing there. Could be general help, or with focus on a Pv_ side if preferred. This will reduce workload on developer allowing him to focus on more specialized tasks, while also increasing update frequency.

Space Marine 10th Anniversary Out; 5 Warhammer 40k Mods Where There's Only War

Space Marine 10th Anniversary Out; 5 Warhammer 40k Mods Where There's Only War

Feature 10 comments

As Warhammer 40,000: Space Marine celebrates a free 10th Anniversary update, here’s five 40k mods that put wholesale destruction on offer!

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Space Marine Augmented Launcher

Space Marine Augmented Launcher

Full Version 23 comments

Space Marine Augmented automatic launcher executable files

Space Marine Toolbox

Space Marine Toolbox

IDEs 1 comment

Based on Cope's DoW2 Toolbox. Rebuilt for the new framework, adapted to the latest Cope's libraries and Space Marine specific. Still raw and under development...

Space Marine Editor (OBSOLETE)

Space Marine Editor (OBSOLETE)

IDEs

Very raw, but still, data editor for Space Marine.

Comments  (0 - 10 of 161)
Jeffry_Epstein
Jeffry_Epstein

God damn this mod makes me want to create a Khorne Berserker ground assault build. But I can't use Axeman's Zeal! Would you consider allowing GA to use zeal perks? The axe isn't terribly useful in chaos exterminatus after arena 1. The two Fury perks I use aren't enough to make up for the lack of zeal heal on every hit.

Also, are the Imperial Guard Melta soldiers supposed to have fully automatic Melta guns or is that a glitch?

Finally the inferno pistol - is it any good at killing marines or nobs?

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Jeffry_Epstein
Jeffry_Epstein

Upon closer inspection of all the perks available to Ground Assault I think I found the right perk combo to make a chain axe build that is useful in all Exterminatus arena levels. First you take the equipment switcher perk so you can use OVERDRIVE instead of the regular stim packs. Then you take favory of the armory so you can have 4 overdrives. Then you take the Resilient Frenzy perk so you can get stuck into melee fights longer, the more health you lose the more damage your axe does and constantly spamming Overdrives is like a substitute for axeman zeal, it helps you heal and makes you do more damage on top of the damage Resilient Frenzy gives you. You constantly be killing things so your Fury is full at all times and use stun attacks alot, but god damn, it works! We beat level 4 in Chaos Exterminatus, even beat the bonus round! I've never beat the bonus round with an axe before! Good stuff man, mod is awesome.

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Naradius Creator
Naradius

Glad you found a way! Indeed, there is room for experiments. People find more and more interesting playstyle combinations and this brings joy.

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Jeffry_Epstein
Jeffry_Epstein

Hey dude I just tried Versus and all my armor colours were saved but the weapon load outs weren't. Also a lot of weapons are missing, there's no heavy flamer and no rocket launcher for the devastator, etc. Is this intentional?

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Naradius Creator
Naradius

Yeah, Versus and Exterminatus are different now.

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Jeffry_Epstein
Jeffry_Epstein

aww... I wanted to use rocket launcher against dreadnaught!

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Naradius Creator
Naradius

It'll be updated eventually, soon TM

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Jeffry_Epstein
Jeffry_Epstein

Is there any possible way to add executions into Exterminatus?

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Naradius Creator
Naradius

Right now it's impossible and even with deeper research we don't expect it to become available

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Jeffry_Epstein
Jeffry_Epstein

daaaaaaamn. well that leaves only campaign. Is there any way to spawn more enemies in campaign? So many empty areas, would be awesome to fill them with orks.

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Naradius Creator
Naradius

We're not working with campaign, only multiplayer

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Jeffry_Epstein
Jeffry_Epstein

Understood. Your work is amazing. The havoc's heavy flame thrower with it's perk, and with kraken grenades for nobs/marines... sooo satisfying to burn and blow up everything lol.

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Naradius Creator
Naradius

Heheh

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Twitter

Latest tweets from @spaceaugmented

The mod grows! More and more people coming to it, and more features. - GA gets his backpack - Apothecary class - Se… T.co

Jan 11 2022

The time of Slaaneshmas comes...and Adeptus Astartes prepare accordingly #spacemarine #smaugmented T.co

Dec 23 2021

Forge World Graia #smaugmented #spacemarine T.co

Sep 19 2021

What if Space Marine had main menu with DoW2 Chaos Rising vibes? Youtube.com

Sep 18 2021

The temporary Multi-melta model (so-called "Graia pattern") is clearly not the best option based on lore and visual… T.co

Sep 17 2021

In this special day here's a teaser of the work in progress for the *promised* new class, for a future update title… T.co

Sep 10 2021

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