Contains the Valve Hammer file to see how to create your own Tower Defense Maps. Click Read More to view entity information.
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Point Entities:
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towers_spawn - Location where enemy will spawn from.
towers_move - Waypoint Position for enemy to move to after spawning. Enemy starts at Waypoint Position 1 and goes in order 2,3,4, etc. as many as you want.
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Brush Entities:
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towers_path - Visible brush entity that doesn't allow building.
towers_castle - Castle entity that enemy must crash into.
towers_nobuild - Invisible brush entity that doesn't allow building. You can also move freely through this entity.
Where is the readme?
cause i have trouble installing it...
Nvm found it out true the title of the file that i had to use the hammer tool.