The world of Diablo is now changed because of the destruction of the World Stone.Many new monster appear and destroy town and people. You must stop him for reetablish the world! There we are , your character have many new thing for do that quest. Some new monster , news area , new runewords , etc. All of your characters is now powerful for destroy all of those monster by our new level of skill. Ip : 72.11.185.126 Offset : 2

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Patchlog.

News
We (the team) have finaly decided to release this version due to the high demand... the others versions were bugged and with a lots of errors.

This one will use the 1.12a as version and works only in english/french (uncompleted because I just dont have the time to write it) for the moment.
For the next release, 2.D1, I'll add the support of the french language for thoses who wanted it and I'll try to change the assassins skills and the Amazons ones because now I have finished my school, yeah! :P

Nous avons finalement decider de publier cette version a cause de la haute demande que j'ai recu par email et sur skype/msn. Les anciennes versions que j'avais completer ... j'avais pas reussit a regler les problemes a cause que tout le monde voulair que je sorte une nouvelle version trop rapidement.
Cette fois-ci , j'ai decider de rendre mon mod seulement disponible sur la version 1.12a en francais (j'ai pas le temps)/anglais.
Pour la prochaine version, 2.D1, je vais ajouter le support en francais pour ceux qui le desire et je vais esseyer de changer les skills que j'avais oublier sur l'assassin et l'amazone.


Lack Of Updates are coming soon!

SnMX 2.B1 :
*The Support of the .dll and .dc6 has been declined
*All .dc6 has been remade and datas too.

2.B1.0001 :
*Improved the mod stability.
*Removed and fixed the skills tab.
*Changed GUI.
*Fixed Act 1 drops.
*Fixed the fatal_error after the saving.
*Re-added customized runes

2.B1.0000 :
*The mod has been completly remade from zero for stability.
*The mod now use 1.11b with D2SE ModManager.

**IMPORTANT**
The Server Is Now Back Online!
To know if it's online : Snmx.tk (but i'll add the page to check if the server is online or not)

IP : allmighty.no-ip.biz
Offset : -5
Name : SnMX

Thanks.

Patchlag of the 1.00 to 1.02

Patchlag of the 1.00 to 1.02

News

This new version have been made the January 26, 2010. It will be released somewhere on the february.

SnMX Mod v1.01

SnMX Mod v1.01

News

Some change have been made for more challenge , more fun.

Recruting and Working

Recruting and Working

Feature 2 comments

SnMX is a very unique mod for Diablo II. Although always developing, SnMX is produced with the user in mind first. User feedback is the number one method...

Add file RSS Files
SnMX 2.D1

SnMX 2.D1

Demo 11 comments

This version is still in work and has the statscreen to be fixed. The diablo 3 picture is there because I removed diablo 2 from my pc.

SnMX 2.B1.Alpha

SnMX 2.B1.Alpha

Full Version 22 comments

This version is now released after almost a year or maybe more than a year... now almost every errors are fixed. If there are any errors... POST IT!!!

SnMX 2.A1

SnMX 2.A1

Full Version 11 comments

This gonna be the most biggest version I never made! Now enjoy it.

SnMX 2.1b

SnMX 2.1b

Patch 23 comments

I restarted modding into my mod! Now in this version , i fixed a lots of majors problems and the problem was with one runeword i made before... GoDD Suit...

SnMX 2.1

SnMX 2.1

Full Version 5 comments

This is the biggest patch never made by me .. Just read the description for all new things! What news on this big patch? - Almost all monsters changed...

SnMX 2.0

SnMX 2.0

Full Version 3 comments

This is again a fix version but will news thing added on it!

Post comment Comments  (0 - 10 of 181)
DoubtFuLMind
DoubtFuLMind - - 105 comments

I run the mod with D2SE and before it start i get an error saying that D2Mod.dll doesnt exist. I guess this is because this version doesnt support D2SE? Is it going to support D2SE?
Even after that error the game still starts and i noticed a couple of things.
1)too fast move speed. you guys should consider reducing this. Its tiering for the eye also it kill the difficulty and atmopshere of the game.
2)the stats board is messed up but again this is because i run it with D2SE?

Why soo fast move speed... you guys should consider reducing it.
the stats board is messed up

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Guest
Guest - - 689,436 comments

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DoubtFuLMind
DoubtFuLMind - - 105 comments

this mod reminds me of Immersion mod. Is there anything in common? I would appreciate enlightenment.

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God601 Creator
God601 - - 198 comments

yes there is a lot in common with immersion since it was requested by a friend to add a part of their mod. (Which was 2 years ago)

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SE_Viper
SE_Viper - - 69 comments

Hello... I am New to mod my Diablo 2 .. What do i need to make this Mod Work for me ??

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God601 Creator
God601 - - 198 comments

You will need D2SE ModManager.

(Sorry for making you wait all that time... I haven't been here for 1 years and half)

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God601 Creator
God601 - - 198 comments

2.D1.001 is about to begin...
I'm fixing most of the potential errors on the mod and i'll add some ubers monsters.

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God601 Creator
God601 - - 198 comments

Sorry if the mod hasn't been updated yet , I wasn't planning making a another version but I think I could make it a bit better but I'm not totaly sure.

It has been some months that I havean't been on this website since my HDD burned , so feel free to ask my questions about my mod if you want.

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DeisEreis
DeisEreis - - 3 comments

I am slightly curious about why some skills do such huge amounts of damage. The druid spells Molten Boulder and Fissure do around 2k damage at the first skill level, while his other damage skills do much less. Sorceress and Necromancer have this same issue (Frost Nova, Sub-Zero, Comet-Strike/Plague Wall) Is there a reason for this? I am using 2.B1 Alpha.

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God601 Creator
God601 - - 198 comments

it was due to a bug in the data since a while ago... i tried to solve that problem and only worked on the last patch (2.D1).
I think the sorc still have the bug sometimes but it does happen less often.

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