Mod for Black Mesa You woke up in the test chamber by teleportation and you need to activate the teleporter that would get out of Black Mesa, but it needs to include the 3 energy generator, which are somewhere in the lab, your task is to incorporate these generators simultaneously exterminate monsters, and then go through teleport, and what is on the other side will see the teleporter. Setting: -raspakovat contents of the archive in the "folder of your black mesa" \ maps -Enable game console and enter "map Small_Lab_01" -play

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9

ubilλmbdλ says

May contain spoilers Agree Disagree

I expected some puzzle elements as I read the description of the mod, but it was mostly focused on combat.

Anyways, I'd like to mention about some problems in the mod:

Firstly, the placement of the vent duct up the stairs was very bad. As I jump, I usually end up being above it. I tried several times to jump there, but no outcome. I had to noclip to get in there. It was a bad level design in my opinion.

Secondly, in tram part, there are too many enemies at the same time to deal with, but not enough health kits here and there. I recommend you to place more of them in that area.

Thirdly, the button we press after dealing with tank and some HECU soldiers is a pretty good located. However, right after pressing button, enemies and a new tank appear suddenly in a very short distance. I think it is a bad placement of enemies. I don't hear any voice, but they are just in front of me. When did they come there? They should have been placed a little bit further.

I also recommend you to put this great mod on workshop of Black Mesa in steam so that more people can play and enjoy it!

4

BlackPriest_HECU says

6

Tezmatic says