Yes, just another mix. Original "Boiling" is one of my favorite mp2-mods, and for this time, I didn't add some random content to it, and I tried to follow the one single style. The style of the Sin City noire saga by Frank Miller. We're added music from the Sin City movie, new models and the main feature of this mod - we made it black and white (not by remap effect, it's texture rework). Hope you enjoy it.

Report RSS MP2 Mods FAQ

I write one FAQ for all my mods, cause I tired answering the same questions.

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1) About Widescreen fix

Mod can work uncorectly with widescreen fix. Recomended play mod in 1024x768 resolution.

2) Exception in engineInit:X_SharedDB: Weapons "python" and "python" had same ID or Exception in engineInit:X_SharedDB: Weapons "Empty" and "Empty" had same ID (etc.)

Be sure that your max payne 2 have no "data" folder. With data-folder mods just work incorrect or doesn't work at all.

List of propper ras-files before mod installing

MP2_Data.ras
MP2_Init.ras
MP2_Levels_A.ras
MP2_Levels_B.ras
MP2_Levels_C.ras
MP2_Music.ras
MP2_Sounds.ras
MP2_*your language name*.ras

If you game have another ras-files or data-folder, just try to install original english-version of game (english steam-version works pretty good)

3) Failed to peel mipmaps from DDS image:"DDS doesn't have full mipmap pyramid"

Just set all graphic-options to maximum.

4) Exception in engineInit:HUDMode: Following subtitles are too wide (screen space limit 380)

Looks like your game doesn't have official patch. You can download it here.

5) Exception: Couldn't find jumppoint "::world01::jumppoint_00:: in ldb of level "wz01" (etc.)

Play with parametrs " -developer -developerkeys"
For steam-version it's looks like this:


For disc-version it's looks like this:
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