We have made a new Enemy Territory modification called silEnT. Our goals with the mod are high quality, high performance and high configurability for both, the server and the client side.

Post news Report RSS silEnT mod release 0.3.3

Here is silEnT mod 0.3.3 There wasn't 0.3.2 public release, so 0.3.3 covers also things done in 0.3.2.

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Here is the change log:

Version 0.3.3

  • Fixed alternative fire bug introduced in 0.3.2.

Version 0.3.2

  • Readded class awards. They should work now correctly with XP save.
  • Added possibility for server admins to enable teamhit sounds.
  • Added flag 8 to g_identOptions. Actions taken based on client identifications are reported in the adminchat.
  • Added default silEnT watermark.
  • Fixed bug with missing hitsounds (Mygamingtalk....my-with-mortar).
  • Fixed bug with class stealing (Mygamingtalk....-change-weapon).
  • Fixed bug with soldier secondary weapon changing to akimbos.
  • Fixed throw last knife bug (Mygamingtalk).
  • Fixed fireteam overlay bug.
  • Fixed server list server name filter bug/crash.
  • Fixed bug with say_teamnl command that allowed muted players to write in team chat (Mygamingtalk....-muted-players).
  • Fixed bug with g_classWeapons cvar (Mygamingtalk....g-classweapons).
  • Fixed bug in the TDM timebar.
  • Fixed some bugs with the win probabilities. Not in algorithms, but with the calls to calculate them.
  • Removed Active Team Balance.
  • Removed g_teamForceBalance_playerrating.
  • Removed !balance admin command.
  • The g_XPSave flag 8 will no longer kick guidless players for duplicates.
  • The !howfair command now uses K/D determining fairness.
  • Possibilities for invalid kicks for spoofed client identification reduced.

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