Good day friends, I recreate this great teaser on the source engine. Most of the work has already been done, but there are several challenges that need to be solved. I do not give up the aid of those who are engaged in modeling for HL2. Sorry for my english, google translate...
Do you think it would be possible to overlay the water reflection texture over the floor(minus the water-looking part) to make the floors in the source engine nice and shiny?
added reflection :)