"Looks like my vaction is over."......Lucas and his best friend Adam thought this was going to be the best vacation of their lives.No school,No parents,and a month in Europe! If only they knew what was in store for them. Welcome to Wetchsberg.An island that the government wish never exsisted. A once peaceful island now turned to hell by the ones who lived there. Follow Lucas as he braves through the darkness of Wetchsberg and his own mind. The sorrow of the past and the horror of the present...will you survive the never ending nightmare or just lay down and die. We are all working very hard on this mod, I will have a couple screenshots of one of our maps very soon. Want to help out the mod? Open Parts: 1 C++ Coder 1 Modeler A couple of Female and Male Voice Actors.

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Add media Report RSS The Long Street (2) (view original)
The Long Street (2)
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figalot
figalot - - 795 comments

use nosie for ur displace ments and also use blend textures and add a light_env

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Shirk
Shirk - - 885 comments

Dont use noise, make the displacments by hand. And I do suggest to make the road aa few displacments to and blend the two textures together to make it look much better

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Team-BroCheck Author
Team-BroCheck - - 7 comments

thanks for the tips. Dont worry, this was just a quick concept map I made in mabye 20 minutes xD

-mod leader/mapper Dark Soldier

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figalot
figalot - - 795 comments

nah always use noise adds a life like feature but make sure it doesnt cause leaks and if you made it in 20 minutes .....why upload it?

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ReezeTheVampire
ReezeTheVampire - - 3,938 comments

I disagree...noise doesnt work well because if you want to make anouther structure by brush it gets annoying. also, if you would like a large hill...only one and no others noise will probably generate other large hills.

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Description

Some of the first mapping we did for this mod, note that this map is still a work in progress.