Including Battlenet items, battlenet runewords, better but balanced droprate, better but balanced gambling chances, buyable runes (prices defined by rareness), doubled starting statpoints, easy un-/install, full D2SE modmanager support, infinite and character shared stash, more unique monsters, new gem effects, new items available for gambling, Uberquests, upgraded shrines and much more!
Added original UberQuests for lategame and reworked their values. Fight UberDiablo, try UberTristram and see the content, you may never were able to see before!
Hello You can create the level of Cows ? the perfect drop of 1.12 mod ? Regards.
Hello Guest,
the cow level is integrated and drops are better than in the vanilla version. You can now open the cow level as often as you want to instead of only once.
Anyone know how to stop this from changing the level of my character?
I've seen this occur as well on two separate systems. But when I
went to troubleshoot it just now for you, I wasn't able to replicate the issue. Here's a something you can try..
1. Copy the saved character data you want to use to the proper save file location of the MOD Diablo II Reworked.
2. Load D2SE and Select Diablo II Reworked then make sure PlugY is unchecked. Then click "Start Plugin". I suspect PlugY is somehow causing the issue, so hopefully that fixes it?
If not you can always use Hero Editor to revert back to your lower level.
I'm curious, what level were you originally, and what level did you end up?
Hello guys, thanks for the detailed comments.
Indeed I altered the amount of XP you need for the levels. Meaning in my mod you reach Level 30 with (for example) 10 XP. While in vanilla Diablo you reach level 30 with 30 XP. That means you will instantly reach the level that equals the amount of XP in my mod.
You could delete the "experience.txt" inside the excel folder of my mod. Then you directly have the vanilla level/xp and you char stays the same - but with all other changes. Or simply start a new game in my mod :)
does this not work with gigainventory mod and multires?
I does already include gigainventory and big shared stash. It does not work with Multires atm.
plugy stash doesn't work... It displays only 1 page. Do i need to edit the ini file or something ?
Please see the configuration description. Here you go:
Infinite shared Stash
Default / Coop / Lan / Tunngle
'[STASH]': ActiveBigStash=1, ActiveMultiPageStash=0 and ActiveSharedStash=0
Singleplayer only / Character shared big stash
'[STASH]': ActiveBigStash=1, ActiveMultiPageStash=1 and ActiveSharedStash=1
Multipage character shared stash only working in solo play. Other pages than 1 will be lost during multiplayer..
I noticed that you have a lot of runewords that are not unassigned. Are you planning on doing more with this mod?
Also, the damn ubers are near unkillable even with powerful runewords. When they are close to dying, they regenerate life faster than I do damage. I know they are meant to be stronger due to the fact that we can level up faster and are able to buy runes from shop, but damn! It took me like 30 minutes to fight off Uber diablo, another 20 for Baal, and I was unable to kill mephisto. He downright wouldnt go down when he was at less than 5% hp.
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I'm unable to use hero editors on this mod. The hero editors thinks I'm a level 1 starter character
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