We are planning to work only the Source remake of Wolfenstein3D, but - as allways - we need a source coder, because I hate to stop the works...

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Now I'm working on the codes. I got a very useful help! :))) Check out the news section!

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Hey my friends,

I haven't got any coder yet, so I started to work on the codes, but now we have a new hope. Some weeks ago I found the OBCO mod (Orange Box Cooperative mod) which includes some very-very useful pre-coded things (level-changing + many other good function) for cooperative mods.

Finally I could merge the coop-modified codes with a fully new codes (it wasn't as easy as I thought it before) and we are testing it continuosly (and making backup copies, of course) Thanks to chiefwhosm for his help about the code-merging. (I didn't left any peace to him with my questions, so I think he hates me enough now)

If anybody has idea about how can I make the key-procedure, than don't hesitate! The matter:
- there is a yellow and a blue key as a pickable entity.
- if the player pickup this entity he can unlock the yellow-locked-door. (need to modify the door entity or create a new one)
- if the player dies, he drops his key(s)
- during the levelchange the players must leave their keys.

+ I would like to remove that red light from the grenade. Any ideas?

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MaxG3D
MaxG3D - - 209 comments

I'm glad that You started to work on it again. For the granade light: I think that You should edit world model of granade, I have skin for hl2 which don't have this stupid red light.

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Giskard_hun Author
Giskard_hun - - 557 comments

I use a completely new model for the grenade and I have that light. It can be disable in the codes only.

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Giskard_hun Author
Giskard_hun - - 557 comments

Thanks! Red Light is dead.

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MaxG3D
MaxG3D - - 209 comments

Glad I could help :)

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Giskard_hun Author
Giskard_hun - - 557 comments

Me too, my polish friend!

Another question: I want to disable that stupid "motd" window what appears at the levelstart. Do you have any idea?

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claytonian
claytonian - - 366 comments

You can do it with entities. It's simple. No new code required.

And I believe the Orange Box has an OnPlayerDeath function (or something similar.)

And can you please try and make the levels look more inspired and less bland?

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Giskard_hun Author
Giskard_hun - - 557 comments

what do you mean exactly under: "make the levels look more inspired and less bland"?

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Dr.Goupyl
Dr.Goupyl - - 2,269 comments

That's a really good news !
Anyway coding is not that hard (if you take the time to understand it...)

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KaiMan32
KaiMan32 - - 470 comments

This is unexpected. I'm glad to see some news from you guys.

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