SAS is a mod for the UT2004 engine. It will attempt to simulate actions by the various SAS units around the world such as the U.K. SAS, Australian SASR and New Zealand NZSAS during various conflicts they have participated in the past, present and possibly future. Teams are broken down into two sides with the SAS and Opposing Forces. Players will enter a game and choose their team, player model, weaponry and equipment before starting out. Beta 3.0 features new animations for all player models when they transition from unaim to aim mode, new running, walking and crouching animations. There's also large numbers of tweaks and polishes to existing features such as the Overtime rules for Objective and Sabotage gametypes, new maps such as Raid (OBJ), Indonesia Conflict (SAB), Hotel (OBJ) and Blackhawk (OBJ). A new body armor system so all player models can select a vest or helmet, new sound effects for most of the weapons and a number of bugfixes. Sabotage pits one team on the defensive...

Post news Report RSS SAS 2.1 Released

SAS version 2.1 for UT2004 has been released! 2.1 is a full install file that weighs in at 480MB and has versions for both Windows and Linux. A Mac version is in the works but hasn't been released yet. 2.1 includes such features as the new Sabotage gametype where one team must destroy multiple

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SAS version 2.1 for UT2004 has been released! 2.1 is a full install file that weighs in at 480MB and has versions for both Windows and Linux. A Mac version is in the works but hasn't been released yet. 2.1 includes such features as the new Sabotage gametype where one team must destroy multiple targets on a map, light machine guns for both SAS and OpFor, the ability to lean around corners, go prone and roll while prone, a weight system, body armor, new weapon animations for almost all weapons, new sound effects and new/updated maps to support the Team Deathmatch, Objective and Sabotage gametypes.

Change Log for 2.1
Mirror List for 2.1

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