We have just finished the work on the best Sands-of-War version ever! Mirrors and download system will come up shortly.
Here is the full changelist. More maps, music, models, features - more of everything!
v1.4
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[01.12.04]
Changes/Additions:
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- Soundtrack by Synchaoz
- New PSG1 skin (one for each team)
- New knife models (one for each team)
- New grenade models
- Mapvote system(Needs tweaking and testing)
- Linux build, thanks to BigBird
- New map: sow_close
- New mpa: sow_Khefren
- Updated map: sow_Nbz
- Updated map: sow_Riyaq
- Updated map: sow_Kantzuo
- Updated map: sow_Hangar
- Falldamage is by default set to realistic
- FGD updated to v.1.17. Changelog in sow.fgd
- Flagnames are now shown next to the flag on the hud
- Check teammates position on the scoreboard
- Info_location added
- Added sv_lan 0 and sv_region 3 to server.cfg.
- The tripmine will now be removed when game restarts
- The lights now reset when game restarts
- The trigger_once will now reset when game restarts
- You can only pick up a backpack if you havn't allready full ammo
- Changed scoring so team gets 1 point for every flag taken and 5 points when winning
- When changing class you will no longer die instantly
- Added "framerate" to "sow_flag"
Bug fixes:
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- Added missing crosshair sprites
- Now the team score is shown properly
- NV now toggles off when game restarts
- The MOTD now shows up
- Now it says "Commando" on the scoreboard
- Made it so the nightvision cannot be turned on during team/class select
- When getting ready to throw a grenade and then switch to another weapon the grenade will no longer spawn
- Now the crosshair (and radar) are removed when the hud is removed (the suit)
- Removed Cros-01.spr and Cros-02.spr as they are not used
Sounds interesting. I'm gonna give it a whirl. Never played it before, no reason not to play it now :D
nice, i will download later today. no time atm :/
great changelist as usual :D
w00t:D