Sails and Sabres is a conversion mod set in the Golden Age of Piracy between the 1650s and 1730s.

Post news Report RSS Update 3/25/2016

Keeping anyone interesting up to date with my one man exploits.

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Hello everyone, Bufo here.

I haven't put in any new content in roughly a week and thought it would be a good idea to keep you all informed on my progress. I've been busy lately but have taken some time to learn more about modelling, an obviously very important part of modding which I was (and still am) lacking in. Progress has been slow for this reason but I'm slowly starting to really move things off the ground. Below is a brief list of things that need to get done for the mod to reach a level of quality that I strive to bring you. If you have any suggestions of what you would like to see, please let me know!

~ESSENTIALS~

Music- Done

Classes- Done

Factions- Done

Interface- Nearing Completion

Textures- Unfinished

Models- Unfinished

Maps- TBD

Ships- TBD

(TBD= To Be Done)


Once again, I'm doing this completely alone as of right now. However, a big thanks goes out to Nameless_Warrior (A member of the Warsword Conquest team) for pointing me in the right direction on where to go to learn more about modelling. If anyone has any way in which they can help concerning modelling/texturing I would greatly appreciate it. Coding will have to be left to yours truly as I have no good system for working back and forth on the Module System especially if I do not know the person helping me in real life. Just as sort of a fun little thing I thought I'd link the song I listen to the most while working on all this, it just gives off the perfect vibe and I love it.


The rougher the seas, the smoother we sail. Ahoy!



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