The art, level design and programming teams have done a phenominal job in putting together a prototype for Sacrifice in Paradise. Many of the features that we were worried would not make it into the game are in and running. We had the first of many playtesting sessions today and I must say it is a lot of fun to play.
The Kuulu Kuulu vs Uluuk dynamic is providing very interesting gameplay results and revealing a few varied strategies on playing them. I think you will all be pleased when the game goes live and we will return shortly with more art concepts and possibly a few screenshots to catch a glimpse at the game in progress. Until then keep watching, enjoy the wallpapers, and know that things will be picking up in the next month.