Shortly after the citadel exploded, Gordon's train was teleported to a beach in which was farther away from white forest than he anticipated. He makes his way through the coastline, caves, and outlands to destroy a combine weapon capable of destroying the rocket in white forest.

Add media Report RSS Cinematic Pipe Destruction
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deagosane
deagosane - - 90 comments

physboxs ftw

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jangalomph Author
jangalomph - - 289 comments

Pre-baked model animations ^^.

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Croco15
Croco15 - - 1,240 comments

Sweet!

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Ninja_Fang
Ninja_Fang - - 38 comments

Very nice.

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Spare
Spare - - 65 comments

It looks like the pipes aren't hollowed out.

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drimp
drimp - - 64 comments

It seems the pipes aren't hollowed out and the one on the wall is just invisible on it's end. :p

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LULZferBAKON
LULZferBAKON - - 420 comments

Still needs a bit of work but it looks pretty good right now.

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RedSlug
RedSlug - - 580 comments

Nice work, the fireball looks pretty impressive, too.
Maybe the trees could be effected by it as well: Like bending a bit, loosing some branches or catching fire.

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ReezeTheVampire
ReezeTheVampire - - 3,940 comments

Afew pipes arent hollow, and it jerks back, I dont like it, but it is very nice for now.

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Trainzack
Trainzack - - 51 comments

I note that the light post uses the same animation from the one that dog hits from the later chapters of half-life 2, so it moves twice. good work otherwise!

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Description

Cinematic physics by TheDanishMaster! WIP!

*"Not final"*