Runner's Doom 3 is now version 1.4.
In version 1.4, things look more like an old-school shooter.
For original Doom 3(2004): Moddb.com
For BFG edition: Moddb.com
How things look like:
Changes:
Weapon models in first person view be centered and reduced size.
Pointing location of flashlight is centered.
"Auto Skip Cinematics" feature is added. Off by default. With this feature active, cinematics in game will play very quickly until its end. Set "autoSkipCinematics" parameter in "player.def" to "1" to activate the feature.
"armorProtectionRate" parameter is added in "player.def". This parameter sets CVar "g_armorProtection" that defines percentage of damage armor receives. Default value is 0.5( original value is 0.4 or 0.2 ).
Due to the change mentioned above, Armor value is twiced( 50 from 25 ).
Sentries won't hurt you anymore.
Enemies receive more impact when they die.
Default "firerate" of Plasmagun is slightly decreased.
This update contains scripts update, so you will fail to load your save data after updating.
Please use console commands to revert your game condition.
If other issues occurred by update, please tell me about it for support.