No more invisible AI when connected to a listen server
Fixed the AI so it walks around on a dedicated server.
Fixed the crash on a windows server when loading a map
The mapscripts are changed, so you aren't blocked by objects after a respawn (Thanks to Marvin_hun)
You can drop weapons and ammo
A windows dedicated server
You can skip the cutscenes (g_skipcutscenes)
Support for the darkplaces masterserver but the server browser doesn't work yet :)
Autosave of your location every 30 seconds, this location will be your next spawnpoint (g_autospawn), you can turn this feature off, and let the players use a command to manually save their location as a spawnpoint
The menus are coop ready. (Thanks to Marvin_hun)
better respawn system
notsocoop gameplay mode
testing, playtesting, some more testing, ...
some scoreboard system (time to complete the map + number of kills, or something) with the possibility to submit it to a central server. (To make it more competitive
New maps (we can't do this ourselves, so if you can map and you have some spare time, join us !)