Romae ad Bellum - Total Conversion Mod for Age of Empires 2 DE. (NOW Supports non-HD settings) Set in Early to Late Antiquity roughly 500BC - 500AD. Explore beautifully designed civs including Romans, Carthaginians, Iberians, Athenians, Spartans, Phoenicians, Macedonians, Parthians, Persians, Egyptians, Numidians, Gauls, Britons, Germani, Goths, Huns, and more to come.

Description

Updated version of the regular Romae ad Bellum UI and Datamod. This is now compatible with the Return of Rome expansion for AoEII DE.

Preview
Rome at War Update 87863.0.2 version
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Its_That_Guy
Its_That_Guy - - 33 comments

Holy crap, how did I not hear about this mod sooner? Excited as hell to try it out.

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dgn
dgn - - 734 comments

A nice mod !
Cheers.

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DarthKiller
DarthKiller - - 551 comments

I tried it. But it crashes as soon as I start the game. Is there a list of things not to do that might cause crashes?

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QueenNiamh
QueenNiamh - - 1 comments

Is this meant to be played via Return of Rome now, or still through the main AoE2 game?

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Caesar3842 Author
Caesar3842 - - 14 comments

No, you can play Rome at War without any of the DLCs for AoE2 DE.

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Guest
Guest - - 690,457 comments

So I've tried it and I can make it run it, it plays good, I can read the civs and see the icons, but some units are completely invisible to me, can't select them even. This is both for the editor and single player, and I believe they are the ones you specifically created (for example, short swordsman). I also think that the architecture you made is broken or I can't see it. I definitely read all your instructions and follow them, dont know what I might be doing wrong.

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Caesar3842 Author
Caesar3842 - - 14 comments

It sounds like you might not have the Enhanced Graphics pack for Rome at War installed, but you use UHD to play the game. Would that be correct?

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Guest
Guest - - 690,457 comments

You were absolutely right!! I can see everything now and its beautiful. Thank you for the amazing work

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Guest
Guest - - 690,457 comments

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JASHO
JASHO - - 1 comments

some units disapear like the spartans or the sword men, i love this mod

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Caesar3842 Author
Caesar3842 - - 14 comments

You probably don't have the Enhanced Graphics pack installed from Rome at War.

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Herrmess
Herrmess - - 1 comments

Thank you for your good mod!
But, I want to know how do i fix a problem where the civ names are not shown in single play setting and editor.

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Guest
Guest - - 690,457 comments

same problem here

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Guest
Guest - - 690,457 comments

Same here, it also says no translation found even when I set the language to English

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Guest
Guest - - 690,457 comments

Palintonon not visible once created, there's must be a bug despite I got the Enhanced Graphics pack.

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Guest
Guest - - 690,457 comments

same thing with catapult

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reverendjoe
reverendjoe - - 1 comments

Everything seems to run ok, but the UI buttons are all scrambled. House shows up as a regular AoE2 windmill granary, barracks is a temple, etc. Descriptions are still fine, and like I said everything still seems to work ok, it's specifically UI buttons that are messed up, it's weird. Was there a recent update to the game that messed stuff up, or am I missing something? I downloaded both the base enhanced graphics and the enhanced graphics patch for the mod, no change.

Edit: also, I'm not seeing the unique units, at all. Are they not in yet?

EDIT 2: yeah, ok, I didn't read all the install instructions so I missed the bit about changing the dataset. I've never actually played AoE2 DE, or the AoE 1 expansion for it, so I had no idea I was just playing a scrambled version of the default expansion. Seems to be working now.

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Morifinwe_Caranthir
Morifinwe_Caranthir - - 7 comments

I also have the Palintonon issue. But its random.
One game, my friends recruited Palinton and i couldnt see them.
Another game, i could finally see the Palinton, but my friends couldnt. Its odd.

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Guest
Guest - - 690,457 comments

Hey how do I fix a problem where all the icons for buildings and commands are just these images with white glow on them? It makes the game hard to play.

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Guest
Guest - - 690,457 comments

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Guest
Guest - - 690,457 comments

Very fun mod, however I am experiencing a bug where several of the modded civs become unplayable after progressing to the second age because all the graphics for their buildings vanish and they become un-selectable.
It is different from the invisible units bug, I experienced that and was able to fix by installing the correct graphics patch, but I am unsure what I might need to install.
Any help would be appreciated, thank you.

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Mooseburger562
Mooseburger562 - - 1 comments

I'm also having this issue.

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Guest
Guest - - 690,457 comments

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Guest - - 690,457 comments

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