Romae ad Bellum - Total Conversion Mod for Age of Empires 2 DE. (NOW Supports non-HD settings) Set in Early to Late Antiquity roughly 500BC - 500AD. Explore beautifully designed civs including Romans, Carthaginians, Iberians, Athenians, Spartans, Phoenicians, Macedonians, Parthians, Persians, Egyptians, Numidians, Gauls, Britons, Germani, Goths, Huns, and more to come.

Description

September 2022 Update v66692.2.1 (Full Version 66692.2.1). Adds new civ the Iberians including new technologies and unique unit. Includes various balance changes and bug fixes. Read full description.

Preview
Romae ad Bellum Release v66692.2.1 (Prior Version: pre Mare Nostrum)
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PetrenkaPie
PetrenkaPie - - 1,040 comments

heyho, thanks for sharing this mod with the community =) may i ask if the new civs replace old ones? and if so: which ones are gone?

thanks in advance for any info and keep on rocking! =)

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Caesar3842 Author
Caesar3842 - - 14 comments

Thank you for the kind words and support.

Britons replace Britons
Germani replace Teutons
Gauls replace Celts
Roman Empire replace Byzantines
Roman Republic replace Italians
Carthaginians replace Portuguese
Parthians replace Turks
Persians replace Persians
Athenians replace Chinese
Spartans replace Japanese
Phoenicians replace Mongols
Egyptians replace Aztecs
Nubians replace Mayans
Numidians replace Inca

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Guest
Guest - - 689,912 comments

Came here through Spirit of the Law. As an AoE1 lover and Ancient History enthusiast I'll surely give this mod a try, it's impressive.

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☆Lløyd.LeJack☆
☆Lløyd.LeJack☆ - - 35 comments

(I am the one who wrote this comment btw, just managed to login again to my old account haha)

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Caesar3842 Author
Caesar3842 - - 14 comments

Awesome, glad you are enjoying the mod!

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Guest
Guest - - 689,912 comments

amazing! came here from spirit of the law. this mod is incredible

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Guest
Guest - - 689,912 comments

Cool concept; unfortunately, monoremes and all archers are invisible and can't be controlled. They still fight but can't be ordered or attacked, breaking the game.

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TheConqueror753
TheConqueror753 - - 2 comments

You need to enable ultra high graphics.

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Guest
Guest - - 689,912 comments

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Caesar3842 Author
Caesar3842 - - 14 comments

We posted an article with detailed instructions to help with installation. It includes a quick video that SOTL did for us as well. If you are still having issues, come join our Discord Discord.gg. The team is active and there to help.

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pawel0111
pawel0111 - - 54 comments

Hi Caesar3842

I have a question for you: What graphic software are you using for create new units/structures for that mod???

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Caesar3842 Author
Caesar3842 - - 14 comments

We use several. Units are made using Maya 3D modeling tool. We do some post processing in Photoshop. Many buildings are ported over from AOE with resizing in SLX. Wonders are either modeled in Sketchup or created manually using Photoshop and MS Paint. All the Data Graphics are created using SLX studio.

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Guest
Guest - - 689,912 comments

Wow, this is so impressive! Playing AoE 1 in AoE 2 DE graphics is the dream :)
Nice work, thanks so much!

It would be amazing to replay the original scenarios in this mod one day :)

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wolk
wolk - - 27 comments

Are Macedonians in yet?
I hope they get Inca's 1+ range sarisa pikemen

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Guest
Guest - - 689,912 comments

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EasterlingEmperor
EasterlingEmperor - - 51 comments

Do we need to have all DLC's in order to play the mod ?

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Guest
Guest - - 689,912 comments

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