Thanks to a hexadecimal modification, I managed to activate the permanent corpses option which was disabled in RF2, without going through an official level editor like for RF1.

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RF2 - Permanent Corpse (v1.0)

RF2 - Permanent Corpse (v1.0)

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Thanks to a hexadecimal modification, I managed to activate the permanent corpses option which was disabled in RF2, without going through an official...