This mod is work in progress. Retro Deathmatch is a BUILD Engine mod for Duke Nukem 3D recreating the 8bit to 64bit experience.

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highblood89
highblood89 - - 303 comments

Amazing! Keep up the awesome work!

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Description

Good news everyone. My mod will now support software mode. And that's one step closer to a PlayStation port.

Just wanted to share some screenshots of the lighting with my latest color palette. I'm really happy with the results and proud to say, my mod will support software mode. I do realize I've been working on this way to much. But last time the tint was off. It was because I put the wrong color in one spot. After fixing that, I'm pound of the results I can show you. The math because this 8bit color palette goes as fallows.

15 shades of grey. From black to white.
9 shades of 12 colors at -80% saturation.
6 shades of 12 colors at -50% saturation.
5 shades of 12 colors at -00% saturation.
1 see through color. If you can all it a color.

Equals 256 combinations. 8bit color.

It's based on what is more visible to the eyes. Long story short, the more greyer it gets, the more shades there are. It's designed to handle any 24bit texture, with 8bit accuracy. But most importantly, SNES textures with spot on accuracy. Something the Duke3d palette couldn't do in software mode. Here are those screenshots.