Enter the dark world of Umbrella Incorporated and fight the "Mother of all Viruses" in this Resident Evil instalment

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I'll start this update with a promise I have in fact kept. Here you are. One boarding up demo for your viewing pleasure! I'm not too impressed with the quality so I hope to get you all a much higher quality version shortly. High Quality Low Quality Team News Well today I'd like to welcome

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I'll start this update with a promise I have in fact kept. Here you are. One boarding up demo for your viewing pleasure! I'm not too impressed with the quality so I hope to get you all a much higher quality version shortly.

High Quality
Edgefiles.com

Low Quality
Edgefiles.com

Team News

Well today I'd like to welcome Snyper18 to the team for the position of Mapper. He's already begun work with a new alleyway map. Unfortunately, R2D2 had to take a leave of the team after a spectacular run. He was instrumental in getting our zombies where they are at this point. We wish him luck and whatever he does in the future.

Internal Alpha 1.0 RELEASED

Anyone paying close attention to the mod's progress may have noticed such additions as "Alpha 1.0 Shots" to our ModDB profile and the title of "Internal Alpha Released" to the same page. These are not just cosmetic considerations.

Now I know many mods list their projects as "Internal Alpha Released". Many just consider this to just be an early build. We, however did not, and had specific guidelines for reaching this level. Our current Alpha has the following features.

+Boarding Up
-Use a Nail Gun to secure windows and doorways
-Boards become solid once placed and restrict travel
+New Zombie AI
-NPC Zombies Spawn in a multiplayer setting
-Zombies hunt by sound
-Zombies attack placed boards
-Zombies hold the player still whilst attacking
-Zombies now have fresh animations

We have since uploaded a whole slew of picts from several of our test sessions. These are featured in the new gallery.

NOTE: THIS IS AN INTERNAL ALPHA AND IS NOT RELEASED TO THE PUBLIC AT THIS TIME SO DON'T ASK IN THE FORUMS OR ELSEWHERE. IT IS AVAILABLE TO TEAM MEMBERS ONLY.

Concluding

Please keep us in mind while voting for the Golden Spanner on ModDB and remember we're always looking for more help. Stay tuned!

Comments
ImTheDarkcyde
ImTheDarkcyde

you got my vote!

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frosty-theaussie
frosty-theaussie

Far too long :|

Sorry, but I had to snip it.

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frosty-theaussie
frosty-theaussie

Snipped text:

Departmental Update

Coding- R2 finished a large portion of the zombie code allowing for the alpha features listed below to work with very few problems.

Modeling- Kelly has finished a new Colt Python model for us. Kelly and Fiskedusen also have learned to UV-map so though the need for UV-mappers is still present, it isn't really crucial anymore, and would only be needed to lighten their load. iNDIANA has begun work helping them skin as well as to help enhance some of our current skins and to add replacement skins to some of our current models. SniperDave has restarted work on a "licker" he began working on prior to some computer malfunctions he was having.

Mapping- Termin8tor has begun making several enhancements to the RPD in preparation for his push to complete the entire building. Incy virtually finished the mall map he was working on. Redfox continued work on Shale allowing for some interesting boarding up strategy with the main door of the complex.

Sound- I've composed several more tracks and have begun enhancing current tracks to make them sound better.

I know the RPD has been criticized from time to time but this is more my fault than anyone simply for the reason that the images page was simply added to. With the new gallery comes a more updated showing of all our maps in their current states.

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bart2o
bart2o

awesome, but i don't think that umbrella is interested in helping citizens :P

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Shaggoth
Shaggoth

agree with BartNowciu

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AJ_Quick

It was supposed to be tongue in cheek.

Cool viddy

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