Resident Evil 2 HD mod is a texture mod for the 1998 Biohazard 2 (Resident Evil 2) game. It completely transforms the appearance of the game, removes all pixelation, while preserving the spirit of the original game.

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Resident Evil 2 HD mod is a texture mod for the 1998 Biohazard 2 (Resident Evil 2) game. It completely transforms the appearance of the game, removes all pixelation, while preserving the spirit of the original game.

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Resident Evil 2 HD mod

is a texture mod for the 1998 Biohazard 2 (Resident Evil 2) game. It completely transforms the appearance of the game, removes all pixelation, while preserving the spirit of the original game.

Requirements

Features

  • backgrounds - the backgrounds in the game have been enlarged using neural networks, the new resolution of the backgrounds is 1280x960 vs the original 320x240;
  • masks - masks (layers) have been re-generated from HD backgrounds;
  • skins - the skins of the models (character, enemies, items) have been enlarged using neural networks;
  • effects - effects (fire, smoke, and others) have been enlarged using neural networks;
  • font - there are several fonts in the game and all of them have been redone manually;
  • interface - the interface has been enlarged manually;
  • Movies - CG-movies have been enlarged using neural networks;
  • custom DLL - mod is located in a separate DLL (bio2hd.asi) and does not modify the original EXE;
  • texture dump - you can save the original textures for editing

Download

Resident Evil 2 HD mod


Installation

  1. Install Biohazard 2 (SourceNext) game. This is a requirement for the ClassicRebirth.
  2. Install Resident Evil 2 Classic Rebirth by following the instructions there (dont forget to install patches). The only supported version is v1.0.9 (16 Oct 2020). Make sure you have everything installed correctly and the game is working.
  3. Copy the contents of the archive to the root of the game.
  4. In the ClassicRebirth settings, set Color to RGB888; set LegacyFramerate to UNCHECKED.
  5. Play!

Texture Dump

  • If the "dump" folder does not exist, the dump is not performed. If you need to, create one.
  • The texture will be saved only if in the folder "Hires\...\" there is no texture with the same name.
  • To collect all the textures, simply rename, move or delete the entire "Hires\" folder.
  • Textures can only be enlarged 4 times (for example: 256x256 -> 1024x1024). If the texture size is incorrect, game will crash.
  • After enlarging, the texture should be put in "Hires\...\".

NEW! Mask generator

  • is a utility for generating hi-res masks for use in this mod.
  • There are low resolution backgrounds in the "dump\bgd\" folder. It is necessary to upscale them to a resolution of 1280x960, put the result with the same names in "hires\bgd\". Run the utility, the result will be in "hires\mask\".
  • Mask generator tool for Resident Evil 2 HD mod

Third-party DLLs used

  • dinput8.dll - Ultimate ASI Loader by ThirteenAG.
  • libwebp.dll - Google WEBP Library.

Donations

Making a donation is a good way to say "thank you" to authors.
USDT(ERC20) - 0x0AFCBDf50B0464DfCC680ea97d4cC68C7B477f7A
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