Renegade X --> Bringing C&C Renegade to the Unreal Engine 3
Hey guys. It's been a long time since you've heard from us, and some people have been wondering what has been happening in the mod. It's true, we haven't had a major update for almost two months. We thank those who have been patient, because the September update is finally here, and we've got some goodies to show you!
Website is Live!
In case you haven't noticed yet, but Renegade X has gotten a new website. Check out things like updates, trailers, media, and information. We plan on adding a lot more to the website as time progresses, such as more information on the mod, unit profiles, wallpapers, and possibly a tutorial section for those who want to help out with the project.
Check it out at www.renegade-x.com !
September Podcast
The team's finally gotten its third podcast live. In this podcast, which features Fobby, Havoc89, Killa and JeepRubi, we discuss some important issues at hand, such as the status of the mod, and some cool new features you will only find in Renegade X.
It's very informative and funny, and it's only a little over 13 minutes long. So what are waiting for? Hear about the Renegade revolution down the street by downloading the podcast here:
Video Presentation!
We've composed our first-ever video demonstration. Our older videos have shown awesome ingame and CG stuff, but in this video, edited by Havoc89, we take a look at a couple Renegade X features:
-Stealth Effect: You asked for it, and you got it: an awesome stealth effect for Renegade X. It's still a work-in-progress, but the video should give you a good idea of how it will look like once its ingame. In this video, Havoc89 goes around a test map with his stealth tank and fights other ones.
-Damage/Dirt Demonstration (DDD): We wanted to show you all a Renegade X feature you will not find anywhere else. Basically, the more distance you travel in a vehicle, the dirtier your tank will look. The dirt layer works with both dirt and snow, depending on the map you are playing in. By the same token, the more damage your vehicle takes, the more ravaged it will look as a result of that damage. If your vehicle is heavily damaged, you will see some scratches, dents, and burn marks scattered around the vehicle. Havoc89 goes over the feature and gives you a visual in the Video Presentation.
(The video is a tad choppy, because Adobe Premiere doesn't feel like working properly)
WATCH THE VIDEO HERE!
Two New Songs
Renegade X, for the past two months, has remade many songs from the original C&C Renegade and Tiberian Dawn games. We've gotten two more songs done: 'Move It' and 'Blinded'. Move It is a remake of the Renegade classic, while Blinded is an original, with some inspiration taken from Avenged Sevenfold's "I Won't See You Tonight" song.
You could find all of our songs, including the latest two, here:
GDI M1A1 Medium Tank
The original "Medium Tank" was made after the M1A1 Abrams Tank, so we have decided to take much inspiration from that vehicle into the new Med. The Medium tank is GDI's main battle tank, which is good against pretty much any ground threat you put it against. It's heavily armoured, maneuverable, and affordable.
You saw Under in our previous video test, and now it is finished. We've added trees, snow fall, bunkers, and some other things. Check it out!
Nod Flamethrower
The Flamethrower is back with a new, realistic kickass design! It comes with Nod's free Flamethrower unit, and the flame/fire will be more awesome than ever on the Unreal Engine 3. I can't wait to show you this baby ingame!
The Stealth Black Hand (SBH) is a stealth trooper that wields an automatic laser rifle. This has got to be my favourite looking character so far: it's been based off of the original concept art, made by our buddy TAS from Westwood, and revolutionized. Check it out!
The Nod Mobile Artillery is a personal favourite vehicle of mine. Not only is it very affordable, but it is also gives a tremendous amount of firepower. It's been brought back for Renegade X, looking better than ever.
That's all we have for now guys. Be on the look-out for more updates!
You know, the only reason I bought Unreal 3 was for this mod. :)
It seems that UT3 is only worth the buy if you get mods. I might just buy it for this mod :D
Same!
This mod is so awesome, I want it now!
GOODNESS!!!! THis will be awesome.I KNOW IT!!
I'd really like to see the adaptive vehicle system in action. Sounds neat and it really demonstrates your attention to detail. Also, I got a nice chuckle out of hearing your voice when you shout, "Renegade X!"
that video is really hard to watch... too twitchy, stop shaking the camera all over the place. and the kid's voice is a bit hard to listen to...
sorry im harsh, but im being honest, maybe next time have someone else present the content?
Ironic considering Havoc89 is older than you, wouldn't you say?
Go easy- its a developer diary, not a fancy trailer. And the jerky camera movements are because its taken direct from UEd, and if you've ever used that, you'd know how sensitive the controls can be.
=] Don't criticise the video. If you have something to criticise, critique the work itself.
also, loading two to three extra textures per tank...driving around on the battlefield. you're aiming to crank up the minimum system requirements to run unreal i see?
Not so. This is simply two more simple materials, which the engine is perfectly capable of handling. No worries. =]
I dont see how I'm a "kid" (I'm 19 btw) but I do agree that my voice isnt very good for presenting. I suggested someone else would do it but mr.fobby here wanted me to do it :P
Also dont worry about specs in this case. This new material that was developed has a lot less instructions then the base material used for all UT3 vehicles. Plus our material yet hasnt been fully optimized and will function even better once it's finished completely.
The dirt/damage system has no effect on performance you know.
Good stuff all!
Whats up with this comment system today?!
Had to edit this reply, was in response to one above. =[
This is easily my most anticipated UE3 mod. Good to see you guys are making fine progress.
You kinda sound like spiderman :P