The second release of Redneck Rampage Revision. Changelog is in the description.
Redneck Rampage Revision 2.0 contains the following changes from the previous release:
-Every projectile now has proper visual feedback for hitting the player.
-Reduced the damage done by the Alien Vixen's guns.
-The Revolver now has a smoother firing animation.
-Corrected a missing sprite for the Crossbow.
-The Ripsaw's ammo limit has been increased to 50.
-Fixed a glitch where cows remained solid after being killed.
-Alien Minions now have slightly less health, which means they'll sometimes be killed in one shot by the Revolver.
-Fixed Billy Ray's delayed pain animation. (v2.1)
Unfortunately, there is one bug present: the latest release of Raze seems to have broken the new graphic used for the Scattergun's reloading animation.
It crashes when trying to get into the second level of either part 1 or part 2 of Route 66.
I looked into this issue, and found out that this is due to RedNukem not being able to load Route 66's assets properly. There is a way to fix it by creating a .grp file for Route 66, but it's sorta complicated and I'd just recommended using Raze instead.
Way cool dude great efford to revive this gem, i just bought the game yesterday thru allkeyshop.
is this only for the maingame or also for Rides Again?