Red Orchestra is the award winning state of the art total conversion that pits players in scale combat of the most intense and grueling warfare in history; the Eastern Front conflict of World War II. Real missions set in real scale settings -- from elite tactical units vieing for control of strategic industrial assets in close quarter combat, to brutal heavy infantry assaults and bayonet charges to take tactical objectives, to heavy mechanized armor units battling for strategic control of entire cities in blistering exchanges of fire power -- Red Orchestra delivers unprecedented tactical realism of in epic scope -- on a human scale...

Report RSS New RO Screenies

Here's a quick update including ingame shots. These screenshots show off RO's Iron Sights, Sprinting, and the plain out quality of RO-Murmansk (by Seanboy).           This is from our latest Alpha #38. We promise some gameplay screenshots from an online test soon

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Here's a quick update including ingame shots. These screenshots show off RO's Iron Sights, Sprinting, and the plain out quality of RO-Murmansk (by Seanboy).

    

    

This is from our latest Alpha #38. We promise some gameplay screenshots from an online test soon :)

On an other note, we still can use some texture artists/skinners to help the production of our maps. If you're interested, email me @ Jeremy@redorchestramod.com to discuss being a possible member of Red Orchestra's Development Team.

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Unreal Tournament 2004
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