This SP highly balanced mod makes game longer and gives you opportunity to taste all bitterness of truly uprising such as lack of valuables or countering enemy superiority in numbers and equipment. It is more difficult to liberate sectors, get salvage, freed hostages etc. Please notice, this mod is for advanced players. Beginning of new game is more about hit and run tactics and getting support of civilians to create reasonable force than the John Wick style.

Post news Report RSS Version 1.3.3 and 1.3.1 hotfix released! 3 new gameplay videos

New version of Protracted rebelion mod released! Previous version 1.3.0 downloadable for approximately 20 hours causes freeze on title screen. Check download section...

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v1.3.0
Protracted rebellion v1.3.0

New version of Protracted rebelion mod released! Check download section.

- MGs modified, they're less accurate but overheating tendency decreased too. Cooling of overheated MG takes much more longer.
- Modified tank guns, medium tank is less accurate. Their reload times increased.
- For destroying EDF heavy armors you get more salvage.
- Heavy rocket walker modified, it's weapon now have very little effect on structures.
- Weapons of EDF Flyers are less accurate.
- Area defense actions are longer.
- AI uses granades in all missios and actions.
- Time delivery missions decreases EDF control a little.
- Defensive and offensive raids EDF control reduction decreased.
- Modified EDF reinforcements for some defensive and offensive raids.
- Modified nano rifle. It's dissasembling of structures takes more time, has slightly larger AoE and damage vs troops and vehicler increased. Troops euqiped with this weapon is more accurate.
- Snipers are much more accurate.
- Some missions are modified and more difficult.Save games from previous versions are compatible.

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