This patch is compatible with save games from previous versions but it is recommended to begin new game to appropriate game feeling as they are intended and to activate 100% of changes.
- Tweaked combat walker, firing from miniguns looks and sounds better, cooling has been modified, has much higher firerate but less accuracy and prefire delay has been added.
- Tweaked some story missions.
- Fixed some bugs with EDF vehicle spawning.
- Guerrilla ammo boxes are richer for arc welder ammunition.
- Grinder ammo is twice easy to obtain in ammo boxes.
- You can carry very high amount of ammunition for hi tech EDF weapons such as rail driver and gauss rifle but getting it is quite difficult.
- Power cores explosions decreased.
- Tweaked last mission. Getting top of the mountain is long and there're many guerrilla members and marauders supporting you during this effort. EDF has air support and Roth has strong guards.
- Attack on guerrilla safehouse in Badland is much heavier. You'll need good managing of resources to complete this important mission.
- Morale bonus for destroying propagandas increased.
Mod is compatible with REMARSTERED?
I'm wondering this as well, doesn't seem like it.
Question of the century there.
At this moment, this version hasn't been tested in ReMarsTered, in a month, this will happen and new version will be release if it will be needed.
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Will there be a re-mars-tered compatibile version?