RCOM or 'Realistic' 'Combat' 'Overhaul' 'Mod' is a mod for S.T.A.L.K.E.R. - Call of Pripyat that aims to bring in a greater emphasis on realism. After years of no development, I have returned to release a new version of RCOM as an addom to "Call of Chernobyl"
RCOM Beta v.1.0.6 has been released. DOWNLOAD IS NOW THE FIXED VERSION! Sorry for any inconvenience that was caused. I'd like to point out that in the preview picture that a merc was a sacrafice the zone required for the release of RCOM v.1.0.6.
I'd like to point out that in the preview picture that a merc was a sacrafice the zone required for the release of RCOM v.1.0.6. Now for the change list...
- Multiple bugs and crashes squashed, mostly from the Jupiter area and Uncle Yar's quest.
- Outfit's properties altered. Now suits are more tailored to their respective roles now, and certain suits are better at protecting from certain anomalies, radiation, wounds, bullet damage, ect. Suits like the SEVA will protect very well from radiation, but if a mutant tears the suit they will lose resistance fast, whereas something like a strong military suit won't have as much radiation/anomaly resistance initially, but it also won't get torn apart and degrade from mutants as fast as a SEVA will.
- Fixed a few weapon and weapon upgrade bugs and inconsistencies.