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8. September 1997, somewhere in Russia. 58 years have passed since the complex has been cut off from the outside world. You wake up in an abandoned tunnel, without even a name ...

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Pre-alpha screenshots (view original)

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Description

This is what we have so far on the courtyard level. Of course, the rest of the work is mostly just terrain editing, foliage, and prop placement == easy sailing from here. The real work from now on is weapons...we need to get those feeling just right, and I have plenty of ideas as always!