Precursor has been released and the reception has been good overall. We are of course keeping our eyes and ears open for any and all feedback- and bug reports. If you haven't submitted feedback yet, please do! It helps us a lot, I can assure you. If you still haven't played Precursor, check out the trailer below and see if it looks interesting! It can be downloaded from our page here or at www.precursormod.com
In the coming weeks, we'll gather all the feedback that has been submitted and make a list of changes we'd like to make. These changes will only be tweaks, bug fixes and balance change; we won't overhaul the content in any sizeable way (i.e. no new levels). These changes will then be implemented and go into a Precursor 1.1 version which we hope will be the final and definitive version of Precursor
As for the longer-term future, there probably won't ever be a Precursor 2. Sorry to the people who really wanted it but creating single player mods like Precursor take a lot of time and as a developer, you want to branch out and create something new and different. And since this is just a lowly nerd mod project, there's no publisher breathing down our necks, expecting a sequel.
Furthermore, if you are interested in knowing more about Precursor or have a weird fetish for the word "uhm...", which you'll hear a lot of, you can check out a interview about Precursor here: Planetphillip.com. It's me, Patrick Murphy, being asked about the mod and it's levels, which I created. Check it out!