An episodic narrative mod for Valve Software's Half-Life 2: Episode 2. Explore the remains of a town destroyed by its own tragedy in a collection of short, interactive vignettes. Solve environmental puzzles and uncover the mystery of how, somewhere along the line, the whole world fell out of existence completely.
A couple of in-game screenies.
Nice.
Cool.
ceiling looks a little low, are they 128 walls?
They are, though the floor is rased by 8 units. Half-Life measurements for interiors are actually a little odd, anyway. I tend to think 120, would it not be awkward to work with, simulates an actual eye level a bit better.
When mapping 128 seems fine to me. I might just be nutty but perhaps there are differences in average room heights in parts of the world. Because in the Baltic (where HL2 is "themed" in) rooms are as far as I can compare 128 in Hammer units perfectly. If not even higher.
Just my 2cents.
That's a good point, actually: in the UK, ceiling heights tend to be quite low (about 2.5m).