Set in an alternate reality where Glados doesn't exist, Aperture is the shelter for thousands of citizens pushed underground after a disaster destroys the surface. Little did they know Aperture's intentions were far from friendly.

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News on the production of Portal 2: Construct and a request for help.

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We're currently looking for people to help us produce Portal 2: Construct. If you have any experience designing levels, creating sound/music or any texture editing skills please send me a message Moddb and I'll link you to my Steam profile.

As you may already know, Portal 2 is a game completely focused on solving complex puzzles. Most of the puzzles in the game are real brainteasers. What's even more difficult (at least for us) is designing these puzzles. Currently we're in dire need of anyone who can design levels. You don't need any skills in detailing maps or using the Hammer SDK. Even puzzles drawn out on line paper and briefly explained will do.

We'd like to get the community involved in the development of the project. If you have any ideas for the mod, if it be puzzles, artwork, or testing element please message me! Thank you for your patience.

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DJMM
DJMM - - 9 comments

Hey im good with designing puzzles. pop me an email. all my level design is in google sketch up (not good w/ hammer) so... hope i can help.

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slambo312
slambo312 - - 148 comments

I'm not that good at Portal 2 mapping specifically, but I'm pretty experienced in hammer. If we're gonna make it have citizens though, we should probably make it for Garry's mod, unless you guys already made FGDs and stuff for it already.

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