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Portal: Alive & Kicking is a full remake and reimagining of Valve's hit experimental title. Using the aesthetics and retcons of Portal 2, A&K will slip you back into the cold test chambers of Aperture Science to retell the original story of Chell and GLaDOS.
A wallpaper made a few months ago. We were reluctant to release it, as we wanted the art to remain a surprise until release. But we ended up using it in some promotional stuff recently, so why not just upload this here?
The view original button is invisible, just click next to the title if you wish to download it.
Additionally, here's a version without the logo in the corner: Puu.sh
this means... news coming soon!!!!!!
I have questions.
As shown in the comic and in the ending for P2, cubes aren't retcons. But in the screenshots you make it look like they are. So how is this going? You will mix them up? How you will explain the change?
Also, on Portal 2, several chambers disappear/are mixed (for example, chamber 4 and 5 become one) to give space to new chambers, is this gonna happen here?
Sorry if it is too much, I'm just anxious for something to fill up all the retcon space...