This mod takes place during the second battle of Fallujah during the Iraq War

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This is the basic overview of the mod, with class and map listing.

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Please take the time to read through this so you know what to expect and be sure to leave a comment with some feedback or if you have any idea's for this mod. If you are interested in helping, please don't hesitate to let me know, I'm sure I can find a place for you. Thanks a ton guys and I hope you enjoy...

===Kits===

Kits will differ by team. The following is the list of kits each faction will have and they're basic overview.

*** Coalition ***

Medic - The medic has the ability to heal players who have been injured, however he does not have the ability to revive. He will carry a carbine.

Assault - The assault is the standard infantry. He will have the option to carry a rifle, carbine, or rifle with grenade launcher

Support - The support has the primary role of supporting the other players. He has the option to carry a machine gun, sniper rifle or DMR

Demolitions - The demo man is responsible for the explosives, he has the option to carry a carbine or rifle along with a shotgun.

*** Insurgency ***

Scout - The scout is responsible for setting charges and tracking the enemy. He has the ability to call in mortar barrages on enemy positions. He has the option t carry a rifle, carbine or sniper rifle.

Fighter - The fighter is the common insurgent. He will have the option to carry a rifle, rifle with grenade launcher or a carbine

RPG Fighter - The RPG fighter is the anti-vehicle soldier of the insurgency. He will carry an RPG-7 along with the option to equip a rifle or carbine.

Machine Gunner - The machine gunner is self explanatory. He has the option to equip a light or medium machine gunner.

===Maps===

**Please note that these are only planned maps and have not been designed or started**

The Black Watch - This level is loosely based on the events of November 4th 2004. In this level you will play as a member of the British "Black Watch" regiment or the Iraqi Insurgents. The main objective for the British is to seek out and destroy the insurgent mortar positions, the insurgents must protect these positions.

Out of the Darkness - This level is based on the initial attack by the Coalition forces. On November 8th 2004, at around 7:00 PM the Coalition launches an all out attack on the Northern side of the city.

Battalion 3-1 - This map is loosely based on the events of November 13 2004. While on a mission to clear houses, Marines learn that a group of marines are trapped within a insurgent safe house. Two marines attempt a rescue and are ambushed from inside the building, despite both being shot in the legs they continue to fight, and when a grenade is thrown at them, one of the injured marines covers his comrade with his body, absorbed hundreds of pieces of shrapnel and then continues to fight until being rescued. That marine would be awarded the Navy Cross.

The South Side - This map revolves around the combat that took place in Southern Fallujah. The south side was defended primarily by foreign fighters. They were well trained and were there for one reason - to kill as many Americans as possible.

The Mayors complex - This map takes place in the middle of the night on November 10 2004 and is based on the Marines assault to take the Mayors Complex.

Defending the complex - This map is a clone of The Mayors Complex except it takes place during the morning hours and during the insurgent assault to drive the marines from their newly captured prize.

The Candy Store - This map is based on a marine patrol that took up a position in a convince store, nicknamed "The Candy Store." On the morning of November 12th they ambushed a group of insurgents from within the store and then were quickly surrounded. The Marines then fought to hold their position against overwhelming amounts of Insurgents.

The Calvary - This map is entirely fictitious. This level takes place in a firefight between the insurgents and the US Army somewhere in Fallujah.

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