Based on Warbands beloved Persistent World. This mod attempts to give Bannerlord players the Peristent World experience whilst gaining the advantages of the Bannerlord game engine, updated functionality and graphics.

Peristance
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duckie427
duckie427 - - 228 comments

Yea? No stakes then. Banking systems and gear saving is what ruined old PW and turned it into TDM mush. You need to add stakes to your game PW still had equipment stakes on death but after the banks were turned into scripts the game's economy was destroyed and the progression system was still and boring.

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WibbleWobble Author
WibbleWobble - - 6 comments

Interesting, for me the thing that drew me in to PW was the ability to keep what you've earned. However, this is not to say that this mod will be an exact replica of PW we'd hope to improve on areas where PW is not so strong. Players will still lose all items on their person when they die.

No doubt servers will choose to wipe their databases every so often, but that's down to them. Many big persistent game servers e.g. Rust are choosing to do so.

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duckie427
duckie427 - - 228 comments

I like the banking system, however, keeping what you've earned as far as gold goes makes it so you do not have to worry about what comes next, there is no risk in fighting other players unless you buy armor which due to the banking system its simply better to just loot it and simply buy a weapon to get the armor off of the players. Because of this people horde massive amounts of gold and risk nothing when they buy a weapon and sell the armor they got from looting creating a loop of infinite profit which destroys the immersion of the game. The reason PW was so beloved in the past was because everything was recycled into the economy and regardless of where you went you consistently had to work for your gold which always presented the player base with a challenge which kept them going. I think there should be a moderation with the banks specifically a 50-100k limit instead of the 2mil - infinity that was before.

But alas, when servers come it will be up to us to choose hopefully I can bring the old days back if I decide to run a server.

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WibbleWobble Author
WibbleWobble - - 6 comments

Yeah, I understand what you mean. I haven't considered implementing looting (at least for the first versions). Food for thought, perhaps not implementing it may be better in the end game? As for banking limits, I don't think it would be too hard to give servers the option set a hard limit. Same goes for providing tools to wipe databases.

I hope you get the chance to try it out when it eventually releases.

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Guest
Guest - - 690,510 comments

Old PW player here if the mod is anything like PW you got guaranteed players my dude hope you get everything going so we all can enjoy this soon

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Overthrown
Overthrown - - 14 comments

LOVE ITTTTTTTTTT

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Guest
Guest - - 690,510 comments

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Description

Persistance in Persistent Lands