A portal 2 mod that aims to bring new testing elements along with an all new ai and story.

  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS WIP BTS Styleguide (view original)
WIP BTS Styleguide
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
Red-Minerals
Red-Minerals - - 82 comments

this image isnt yours I dont think

Reply Good karma Bad karma0 votes
ashifolfi Author
ashifolfi - - 113 comments

Nope. I just referenced a portal 1 bts area so that I have a vague idea as to what I should be making in portal 2 style.

Reply Good karma+1 vote
Red-Minerals
Red-Minerals - - 82 comments

this is a less detailed version of Project Aperture's images. Second person to steal this month lol

Reply Good karma Bad karma0 votes
ashifolfi Author
ashifolfi - - 113 comments

No? This is my image. It's just very similar. I can even provide the bsp and vmf files to prove it

Reply Good karma+1 vote
ashifolfi Author
ashifolfi - - 113 comments

follow up to this. This image has massive differences from Project Aperture.

- Number on the observation room signage
- door handle facing outwards
- ledge over by the glass and door where in PA there is only a catwalk that's broken
- Lighting is significantly different
- different positioning of various objects
- room size is off
- office room is lit where PA's is not.
- Texturing isn't even the same for the concrete

not to mention how would I even get ahold of a less detailed version of the map you are referring to?

Reply Good karma+1 vote
Red-Minerals
Red-Minerals - - 82 comments

idk lol, its just the 3rd time this month so idk its likely

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

some WIP screenshots of the BTS styleguide. You can notice the pipes are slightly broken texture wise. Unsure why that's the case. This room still needs to be properly filled up with it's full range of assets and the geometry needs to be tweaked some more.